![]() Usually I jump to the wanderwurst quickly just for the heat capacity. Oh an it'd be nice if the goober were a little more upgradable. Sometimes it feels like some weapons are useless compared to others that do similar or better jobs. Like once you reach a certain point it starts costing 1+ mil per gun upgrade but the guns become a little more viable into the later game. It would be nice if more of the weapons did the same, or maybe if even guns like Daisy Cutter and Pink panther could be uprades even further. ![]() Like a fully maxxed cutter and panther compliment each other nicely. In any case, I guess I always felt that weapons like Daisy Cutter and Pink Panther really seemed nicely balanced. Pick up the Omni weapon, combine with swarms and just farm money for better ship upgrades. Once I unlock SWARM I switch to that and try to get as many of those as possible and usually the game for me turns into hold down the fire button while flying around enemy bullets/obstacles. Upgrade them both a few time and then I use those two guns primarily. I start on the lowest difficulty, buy a daisy cutter and pink panther. My pattern for playthroughs pretty much doesn't change because the game itself can be difficult to beat even at the lowest difficulty until you get good ships/upgrades. I wish that more of the bombs/missle and weapons had higher levels to upgrade into to try and make them more viable. its like 1.2 mil for the final upgrade but it sure doesn't get you 1.2 mil worth of bombing performance. I think the final upgrade price for discoquette bombs is a little much. I think the nerds who actually want to get the "Legendary" achievement or just want to beat the game more than 3 times on one save deserve a better ship for the remaining 7 or so finishes. The SpaceHog is a final reward for playing the game, so it's not a big deal that it sucks, but it absolutely needs something that makes it worth buying - either even more weapon slots, better stats, or both. It has the same amount of weapon slots but marginally better stats, higher price and lacks some devices. Overall: right now, the SpaceHog is objectively worse than the TMiG-310 in almost every respect. the ship doesn't even have a description (not that anyone reads them, but still) ![]() the power shield has 4 levels, even though there are only 3 working levels in the game the hull integrity upgrade only has 3 levels, which makes its total health with all upgrades lower than that of the Coffinator and only slightly higher than that of the Atomic Emu Here, I'll make a list of problems to make things easier: To give the players something cool to look forward to for clearing the game three times, maybe. But can you please fix the ship and make it not useless? Or maybe even make it a clear upgrade over the Atomic Emu and the Coffinator. I'll move that post here:īy the way, is the SpaceHog intended not to have Nanomachine upgrades and some other things missing from the "Devices" section? I mean, I know it was rushed or incomplete, because I remember that you guys patched that ship in sometime after the release of JnG Gold. Here's something to start with, I just made a post complaining about the SpaceHog in another topic. So I made a TL DR image version of this post, where I try to show - instead of telling - what's wrong with the SpaceHog: ) I'm Polish myself, so I know how hard it is to learn and master English when your first language is one of the Slavic ones. (EDIT: I know you guys aren't very good at English. Plants vs.Oh my god, it's actually happening.
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